52 Ready-To-Use Gaming Programs for Libraries

By KROSKI, Ellyssa

 Not Rated. Be the first to rate this product!

ISBN
9780838947340
Publisher
ALA


REVIEWS

School Library Journal

Reviewed on October 1, 2020  |  Professional Reading

Kroski (director, information technology & marketing, New York Law Inst.) offers a breakdown of 52 games that can be used in libraries, organized into three parts: tabletop programs (17), video game programs (15), and live-action game programs (20). In each entry, written by a working librarian, readers will find information such as age range (tweens, young adults, or adults); library type (public, school, academic); and cost, as well as an overview, a list of equipment and/or materials, step-by-step instructions, and suggestio...Log In or Sign Up to Read More

Become a Pro


This feature is only available to Pro subscribers. Please log in, or upgrade your subscription.

Add To My List

cover
by

This feature is only available to Pro subscribers. Please log in, or upgrade your subscription.

Export


This feature is only available to Pro subscribers. Please log in, or upgrade your subscription.

Save List Search Query


This feature is only available to Pro subscribers. Please log in, or upgrade your subscription.

Follow Lists


This feature is only available to Pro subscribers. Please log in, or upgrade your subscription.